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Post by manan on Feb 8, 2015 12:07:04 GMT -5
Have we tried seeing what's causing the server to go down all the time? Maybe there's something we can do to stop this from happening all the time, especially given that Dren won't always be right there to fix it. What does the console/log say when it goes down?
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Post by quaint256 on Feb 9, 2015 10:34:23 GMT -5
How is the problem fixing going btw? i have been away for sometime because it isent playable for me on the server at the moment, i got block lag and i just cant operate some of my own doors and my auto chicken cooker is not working as well, i hope its going to be fixed some time now
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Post by kabomber on Feb 9, 2015 14:59:10 GMT -5
I'm afraid there isn't much we can do for now besides keep track of the bugs until Dren finds some time to fix some stuff. Sorry for the inconvenience! We'll be sure to tell everyone on the forums once we're all set!
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Post by quaint256 on Feb 11, 2015 10:43:10 GMT -5
No problem there kabomber! i will wait till it has been fixed
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Post by kabomber on Feb 16, 2015 18:20:08 GMT -5
Alright, server went back offline while Manan and I were on earlier. Hopefully we'll up again soon!
EDIT: Looks like we're back up! Not sure what caused the downtime this time around.
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Post by drenrin2120 on Feb 22, 2015 16:23:24 GMT -5
I checked the logs, it seems to have been caused by a custom NPC with the "orbit target" AI selected. If I remember correctly that's been bugged for a while. I think it may be only bugged for multiplayer. Did you recently create a new entity using the Twilight Slime Bug model? Because that's what it appears to be referencing. Also, another crash occurred on the 20th and it looks like it was because of the same thing.
EDIT: Actually, the crash on the 20th was caused by an NPC named "Vilestain the Walloper". lol, I don't remember this guy. But it was the same problem, related to the "orbit target" AI.
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Post by kabomber on Feb 22, 2015 20:50:34 GMT -5
I checked the logs, it seems to have been caused by a custom NPC with the "orbit target" AI selected. If I remember correctly that's been bugged for a while. I think it may be only bugged for multiplayer. Did you recently create a new entity using the Twilight Slime Bug model? Because that's what it appears to be referencing. Also, another crash occurred on the 20th and it looks like it was because of the same thing. EDIT: Actually, the crash on the 20th was caused by an NPC named "Vilestain the Walloper". lol, I don't remember this guy. But it was the same problem, related to the "orbit target" AI. Yeah, the slime beetles are set to orbit. We should fix that, I guess. The other bug was caused by the Cult of Ettin.
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